Enlight is a light-based puzzle game where players take on the role of an adventurer, collecting light sources in dark environments and using the "Enlight" ability to pass light between adventurers to solve puzzles.

The game focuses on high-quality puzzle design, currently featuring 13 levels and an ending. Players can use three different light abilities, and the environments include various objects that interact with light, with puzzle elements closely tied to light mechanics.

This is my entry for the Taptap Spotlight GameJam. Although it didn’t win, I’m very fond of this game, and it has a high level of polish. Keywords: light and shadow, puzzle, pixel lighting, relay, exploration.

v0.9.91

- Fixed an issue in the Web version where the adventurer near the black light in Level 3-1 could not be awakened.

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《光注》是一款光线接力解谜游戏,玩家将扮演一位冒险者,在黑暗场景中收集光源,并利用“光注”能力在冒险者之间传递光来解谜。

游戏专注于高质量的谜题设计,目前包含13个关卡和一个结局。玩家可以使用三种不同的光能力,场景中有许多可以与光互动的物件,解谜要素与光紧密结合。

这是我参加Taptap聚光灯GameJam的作品,虽然没获奖,但我非常喜欢这个游戏,游戏完成度也很高,关键词:光影、解谜、像素光照、接力、探索

v0.9.91

- 修复在Web版本种,关卡3-1黑光附近的冒险者无法唤醒的问题

Updated 15 days ago
Published 24 days ago
StatusReleased
PlatformsHTML5, Windows
Authoragoo
GenrePuzzle
Made withUnity
TagsIndie, mind-bending, Pixel Art, Short, Singleplayer, Top-Down
Average sessionA few minutes
LanguagesEnglish, Chinese (Simplified), Chinese (Traditional)
InputsKeyboard, Mouse
LinksHomepage, Twitter/X

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Enlight v0.9.9.zip 63 MB

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The Taptap Spotlight GameJam was a great opportunity to showcase this unique puzzle game with its focus on light and shadow, pixel lighting, relay puzzles, exploration, and three distinct light abilities. Btw, if you're up for a fun challenge, I'd love to see what you come up with for the WowCube Game Jam: WOW

They have a very interesting platform and are even offering prizes lol

This is quite good, and I'm generally liking the level design. (I'll note that getting two adventurers together from one place to another is a little tedious: walk one to the first corner, switch, walk the other to the first one and then to the second corner, switch, walk the first one to the third corner...).

I am stuck on 3.1: I get that it's "harder" to awaken an adventurer near black light, but I can't do it at all.  Their bar keeps filling almost to full, and then slipping back down again.  What am I missing?

hint:3

If by "3" you mean "command light mode", it's not doing anything at all next to the adventurer.

Could be a bug? I'll check it out later.

This was a bug in the web version. I've fixed it – now you can wake up the adventurer using focused light.