Nice game. I had contact with TotS back in the day as a kid (the english/windows version which was passed around in CDs with free games) and just now found it spawned a genre. This sequel of sorts plays much better than the original, the only downside is that it is dramatically easier even for new players - to the point giving the cross to the fairy (receiving the ~30% boost in everything) is completely optional until the second last floor. Was it intended to the last staircase to be spawned only after we give her the cross?
PS. I'd like to present a few suggestions: A new game+ mode (or "back side") and a difficulty setting (maybe different starting stats/items, the rest staying the same)
The staircase design on the 20th floor is intentional. In the original version, there’s only one save slot, and once you enter the 21st floor, you can’t exit. This setup ensures players get a fair shot at defeating the boss on the 21st floor. Plus, there’s a hidden floor after the 21st. If players could submit the cross later, it would make the hidden boss easier to beat.
I love TotS for its minimalist RPG style. Actually, I’m planning to create my own version of TotS with a major overhaul of the combat system. The challenge will come more from using relics and floor layouts rather than just numbers.
Thank you friend. It's nice to see the genre thrive, even if it is hard to come by in english. Not that it's my native language or smt but I can manage - unlike the magic tower games in chinese which I can't make a lick of :( It would be great to be able to play a remake of the original with a proper ending too.
Just played again yesterday, and found out how to reach the hidden boss. Needless to say, I wasn't even remotely close to having enough stats to beat it even after collecting all items/gold/experience. Are you sure the boss is beatable on a normal run? I don't think it's possible
ps. Also, are there secret passages in this game? I couldn't find any, and it also seems I couldn't find any kind of secret item either, e.g. to counter magic damage from mages
Pay attention to the fairy’s dialogue. After collecting the three staves, you need to talk to the fairy to break the seal. otherwise, you won’t be able to defeat the boss.
This game doesn’t have many hidden elements, so no hidden passages or hidden items.
I checked all the items, and the added stats are all correct. However, I found that when you give the cross to the fairy, she increases your stats, and this time it is a percentage increase. Since there are no prompts for this in the game, you might have misunderstood. (Spoiler: it increases by 33%) I submitted a new version(v1.1.1) with the corresponding prompts and also fixed some missing localizations, hope it can help you.
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Nice game. I had contact with TotS back in the day as a kid (the english/windows version which was passed around in CDs with free games) and just now found it spawned a genre. This sequel of sorts plays much better than the original, the only downside is that it is dramatically easier even for new players - to the point giving the cross to the fairy (receiving the ~30% boost in everything) is completely optional until the second last floor. Was it intended to the last staircase to be spawned only after we give her the cross?
PS. I'd like to present a few suggestions: A new game+ mode (or "back side") and a difficulty setting (maybe different starting stats/items, the rest staying the same)
The staircase design on the 20th floor is intentional. In the original version, there’s only one save slot, and once you enter the 21st floor, you can’t exit. This setup ensures players get a fair shot at defeating the boss on the 21st floor. Plus, there’s a hidden floor after the 21st. If players could submit the cross later, it would make the hidden boss easier to beat.
I love TotS for its minimalist RPG style. Actually, I’m planning to create my own version of TotS with a major overhaul of the combat system. The challenge will come more from using relics and floor layouts rather than just numbers.
Thanks for your reply, it really motivated me!
Thank you friend. It's nice to see the genre thrive, even if it is hard to come by in english. Not that it's my native language or smt but I can manage - unlike the magic tower games in chinese which I can't make a lick of :( It would be great to be able to play a remake of the original with a proper ending too.
Just played again yesterday, and found out how to reach the hidden boss. Needless to say, I wasn't even remotely close to having enough stats to beat it even after collecting all items/gold/experience. Are you sure the boss is beatable on a normal run? I don't think it's possible
ps. Also, are there secret passages in this game? I couldn't find any, and it also seems I couldn't find any kind of secret item either, e.g. to counter magic damage from mages
Good for you!
Pay attention to the fairy’s dialogue. After collecting the three staves, you need to talk to the fairy to break the seal. otherwise, you won’t be able to defeat the boss.
This game doesn’t have many hidden elements, so no hidden passages or hidden items.
I think some items don't increase stats like they should, can you check that out?
I checked all the items, and the added stats are all correct. However, I found that when you give the cross to the fairy, she increases your stats, and this time it is a percentage increase. Since there are no prompts for this in the game, you might have misunderstood. (Spoiler: it increases by 33%)
I submitted a new version(v1.1.1) with the corresponding prompts and also fixed some missing localizations, hope it can help you.